1. Fähigkeiten
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. larva
  9. difficulty_3
  10. adds
  11. melee_flurry

Schlagfolge

Schlagfolge

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.larva.melee_regular_add

Related effects, buffs and debuffs

Ability activation
1
Schlagfolge
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​larva.​calmed_by_pheromone

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.station.larva.larva_flurry
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​larva.​calmed_by_pheromone

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.trash.station.larva.larva_flurry
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 2
      - Flurry Blows Max = (int) 2
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,5
      - Standard Health Percent Min = (float) 0,5
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee