1. Fähigkeiten
  2. qtr
  3. flashpoint
  4. rishi
  5. flashpoint_1
  6. mob
  7. boss
  8. boss_1
  9. rock_throw

Schleudern

shrapnelburst

Schleudern

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shrapnelburst
Schleudern
2
shrapnelburst
Schleudern
  • [hidden] [0s]
    shrapnelburstEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​boss.​boss_1.​exposed
        AND
        • If CASTER is positioned ≤ 10m to melee distance of TARGET
        >

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1,5
      - Travel Time = (time) 0 Sek.
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​boss.​boss_1.​exposed
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0 Sek.
  • 3
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.creature.terentatek.rock_throw.impact, dependent on calling effect
  • 4
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Delay next ability by 1.5 Sek. (GCD)
  • 5
    • When projectile completed travel and hit target

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​boss.​boss_1.​rock_throw
  • 6
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [3s]
    shrapnelburstEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation