1. Fähigkeiten
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. trash
  8. trenches_defected_frontliner
  9. difficulty_1
  10. shoot_first

Schnellster Schuss

terminate

Schnellster Schuss

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_1.trash.trash_trenches_defected_frontliner

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
terminate
Schnellster Schuss
2
terminate
Schnellster Schuss
3
terminate
Schnellster Schuss
4
thrownNiedergeschlagen – Am Boden und handlungsunfähig.
  • [0s] [not displayed]
    terminateEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.terminate.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    terminateEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [2s]
    thrownNiedergeschlagen
    Am Boden und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2,5, 30° pitch, 0° yaw