1. Fähigkeiten
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. trash
  8. mercenary_carver
  9. shockwave_strike

Schockwellen-Vorstoß

smash

Schockwellen-Vorstoß

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.trash.mercenary_carver
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.trash.oasis_city.pack_hunter_dps

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
smash
Schockwellen-Vorstoß
2
smash
Schockwellen-Vorstoß
3
smash
Schockwellen-Vorstoß
  • [does not expire]
    smashSchockwellen-Vorstoß

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When channel finished

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​shockwave_strike
  • 3
    • When channel ended

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 160

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.qtr.1x6.raid.darvannis.trash.mercenary_carver.shockwave_strike_shockwave, dependent on calling effect
  • [0s] [not displayed]
    smashEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,7
      - Standard Health Percent Min = (float) 0,6
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Play appearance epp.qtr.1x6.raid.darvannis.trash.mercenary_carver.shockwave_strike_impact, dependent on calling effect
  • [0s] [not displayed]
    smashEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 30° pitch, 0° yaw