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Singvogel-Hagel

abl_ag_op_volatile_substance

Singvogel-Hagel

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.flashpoint.sov.boss.troya_ajak

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_op_volatile_substance
Singvogel-Hagel
2
abl_bh_pt_ordnance_onslaughtAchtung! – Singvogel-Raketen unterwegs.
3
armormeltEntdeckt – Ajak ist verwundbar!
4
abl_ag_op_volatile_substance
Singvogel-Hagel
  • [hidden] [does not expire]
    abl_ag_op_volatile_substanceEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​sov.​bosses.​ajak.​little_birds_was_targeted
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Set attack wave to #1
  • [3s]
    abl_bh_pt_ordnance_onslaughtAchtung!
    Singvogel-Raketen unterwegs.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.sov.bosses.ajak.little_birds.target_reticle, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [does not expire]
    armormeltEntdeckt
    Ajak ist verwundbar!

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [does not expire]
    abl_ag_op_volatile_substanceEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.flashpoint.sov.bosses.ajak.little_birds.missile_cast, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0