Sonde
Sonde
Setzt eine Drohne ein, die 15 Sekunden lang allen Gegnern in der Nähe mittleren Schaden über Zeit zufügt.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141035423729236149 |
Combat log ID: | 3836002795782144 |
FQN: | abl. |
Star Wars name: | Sonde |
In anderen Sprachen: | Probe Sonde |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [15s]
Effect #1Slot: Debuff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Target overrides: - [target override] Caster
Global ID: 16141094313299799970 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group01. towen_ sor. plasma_ probe/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. seasons. 01. ep_10. commander. probe. ground_target
- 2
- When effect ticks
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
agent. plasma_probe. tick
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.generic. fire_ damage abl. utility. is_ aoe Global ID: 16141095412811428127 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group01. towen_ sor. plasma_ probe/4/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Random
- Radius = 2.3m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,06
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0