1. Fähigkeiten
  2. operation
  3. iokath
  4. boss
  5. aivelesne
  6. aivelesne
  7. radiance_negative

Strahlung

thunderfist

Strahlung

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.iokath.boss.aivelesne.esne

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thunderfistStrahlung – Fügt Feinden in der Nähe regelmäßigen Schaden zu.
2
thunderfist
Strahlung
3
99
thunderfistNegative Polaritätsverschiebung – Aufgrund einer negativen Strahlungspolarisierung erleidest du erhöhten Schaden durch Explosionen aus positiver Strahlung.
4
thunderfist
Zerstörerische Interferenz
  • [does not expire]
    thunderfistStrahlung
    Fügt Feinden in der Nähe regelmäßigen Schaden zu.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_negative_radius, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_tick_negative, dependent on calling effect
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 24.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    thunderfistEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_impact_negative, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [16s]
    thunderfistNegative Polaritätsverschiebung
    Aufgrund einer negativen Strahlungspolarisierung erleidest du erhöhten Schaden durch Explosionen aus positiver Strahlung.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions:

  • 2
    • When character receives an effect with tags tag.abl.operation.iokath.boss.aivelesne.aivelesne.radiance_positive_polatization_vulnerability

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.iokath.boss.aivelesne.aivelesne.radiance_negative_polatization_vulnerability
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    thunderfistZerstörerische Interferenz

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,06
      - Standard Health Percent Min = (float) 0,06
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0