Streufeld
Streufeld
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141146994467347261 |
Combat log ID: | 4116816347529216 |
FQN: | abl. |
Star Wars name: | Streufeld |
In anderen Sprachen: | Scattering Field Champ de dispersion |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Deploy Scattering FieldSlot: Buff Duration: 10 Sek. On death: Effect is removed Tick rate: 2 Sek. (5 ticks) # occurrences: 0 Tags: tag. abl. , tag.buff. reflect_ damage abl. , tag.operation. iokath. trash. deflection_ droid. reflective_ shield_ caster abl. operation. iokath. trash. defensive_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Global ID: 16140951235179997050 FQN: abl. operation. iokath. trash. deflection_ droid. reflective_ shield/10/1 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 25m
Only when the following conditions are met:
- <
- If difficulty is set to Story Mode
Failure message: <text /> <locComment />
- If TARGET is alive
Failure message: <text /> <locComment />
- If TARGET is a friend of CASTER
Failure message: <text /> <locComment />
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 25m
Only when the following conditions are met:
- <
- If difficulty is set to Veteran or Master Mode
Failure message: <text /> <locComment />
- If TARGET is alive
Failure message: <text /> <locComment />
- If TARGET is a friend of CASTER
Failure message: <text /> <locComment />
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 25m
Only when the following conditions are met:
- <
- If TARGET is alive
Failure message: <text /> <locComment />
- If TARGET is a friend of CASTER
Failure message: <text /> <locComment />
- If CASTER is positioned 15m to 25m to melee distance of TARGET
Failure message: <text /> <locComment />
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 4
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. trash. optimization_droid. optimize_caster_buff
- 5
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM
Failure message: <text /> <locComment />
Perform the following actions:
- Immobilize but allow rotation
- [2s]
Scattering FieldSlot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. iokath. trash. deflection_ droid. reflective_ shield_ target abl. , tag.buff. reflect_ damage abl. operation. iokath. trash. defensive_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Failure message: <text /> <locComment />
Global ID: 16140950135668367799 FQN: abl. operation. iokath. trash. deflection_ droid. reflective_ shield/10/2 - Set Duration
- 1
- Before NPC with this effect takes damage without tags tag.
abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. that does not get redirecteditm. relic. onhit_ damage
Override target to:
- Trigger Caster
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectresponsive_obviation. reflect_damage - Reflect Damage
- Absorb Damage = (bool) false
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) true
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Before NPC with this effect takes damage without tags tag.
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. trash. deflection_droid. reflective_shield
- [2s]
Augmented Scattering FieldSlot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. iokath. trash. deflection_ droid. reflective_ shield_ target abl. , tag.buff. reflect_ damage abl. operation. iokath. trash. defensive_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Failure message: <text /> <locComment />
Global ID: 16140949036156740100 FQN: abl. operation. iokath. trash. deflection_ droid. reflective_ shield/10/3 - Set Duration
- 1
- Before NPC with this effect takes damage without tags tag.
abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. that does not get redirecteditm. relic. onhit_ damage
Override target to:
- Trigger Caster
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectresponsive_obviation. reflect_damage
- Before NPC with this effect takes damage without tags tag.
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. trash. deflection_droid. reflective_shield