1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ira
  8. hk47
  9. hard
  10. stealth

Tarnung

shadowwalk

Tarnung

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.droid.boss.ira.hk47
  • class.npc.droid.boss.ira.hard.hk47

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowwalk
Tarnung
2
shadowwalk
Tarnung
3
shadowwalk
Tarnung
4
shadowwalk
Tarnung
5
shadowwalk
Tarnung
  • [0s] [not displayed]
    shadowwalkEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [5s]
    shadowwalkEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.flashpoint.ira.hk47.stealth_cast, dependent on calling effect
    • Silence
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Put TARGET into stealth
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Add effect #3 to TARGET from CASTER
    • Mark as neutralized
    • Modify stat Tarnstufe erhöht, increase by 200
  • 3
    • When effect ticks the 3rd time

    Perform the following actions:

    • Execute hydra hook teleport (object self = Target)
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect
  • 5
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,5, 20° pitch, 0° yaw
  • [hidden] [15s]
    shadowwalkEffect #3

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [10s]
    shadowwalkEffect #4

  • [hidden] [1s]
    shadowwalkEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook spawn_droids