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  3. flashpoint
  4. star_fortress
  5. boss
  6. expert_boss
  7. overload_ring_03

Überlädt

slicing

Überlädt

Eigenschaften

Conditions

Metadaten

Used by

Triggered by clicking on (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
slicing
Überlädt
2
slicing
Überlädt
3
slicing
Überlädt
4
slicing
Überlädt
5
slicing
Überlädt
6
forcesuppressionPhotovoltaische Restenergie – Immun gegen Schaden und alle Kontrolleffekte.
7
slicing
Überlädt
8
slicing
Überlädt
  • [hidden] [does not expire]
    slicingEffect #1

    • When channel ended
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect is applied

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) ChannelStarted
      - Object Self = (int) 1
    • Add effect #4 to TARGET from TARGET
    • When effect ticks

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) CheckChannel
      - Object Self = (int) 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . placeables . flashpoint . star_fortress . boss . solo_boss . typing_data_core_end, dependent on calling effect
    • Add effect #3 to TARGET from TARGET
  • [hidden] [1s]
    slicingEffect #3

    • When effect ticks the 1th time

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​successful_slice

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) SliceFailed
      - Object Self = (int) 1
  • [hidden] [6s]
    slicingEffect #5

    • On Apply

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [30s]
    forcesuppressionPhotovoltaische Restenergie
    Immun gegen Schaden und alle Kontrolleffekte.

    • When effect is applied

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) ShieldBrokenBark
      - Object Self = (int) 2
    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . exarch_shield_charge_cancel, dependent on calling effect
    • When effect ticks the 1th time

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) RunAway
      - Object Self = (int) 2
    • Exit Combat
  • [hidden] [4s]
    slicingEffect #7

    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . exarch_shield_charge_cancel_stun, dependent on calling effect
    • Stun the TARGET
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . exarch_shield_charge_cancel_stun_end, dependent on calling effect
  • [0s] [not displayed]
    slicingEffect #8

    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . exarch_shielded . small_round_gtaoe_hit, dependent on calling effect
    • Instantly kill the TARGET