1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. darth_vengean
  7. overload

Überladung

overload

Überladung

Verursacht <<1>> Energieschaden und stößt innerhalb von 8 Metern alle Feinde zurück. Schwache und normale Gegner werden zusätzlich 3 Sekunden lang niedergeschlagen.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.ow2.sw.darth_vengean

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
overload
Überladung
2
overload
Überladung
3
overload
Überladung
4
stunnedBetäubt – Handlungsunfähig.
5
overload
Überladung
  • [hidden] [0.6s]
    overloadEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.overload.caster_cast, dependent on calling effect
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    overloadEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.overload.target_reaction, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,5
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
  • [0s] [not displayed]
    overloadEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1,2, 30° pitch, 0° yaw
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a companion

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 30° pitch, 0° yaw
    • Add effect #4 to TARGET from CASTER
  • [4s]
    stunnedBetäubt
    Handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.nightmare.stun, dependent on calling effect
    • Stun the TARGET
  • [hidden] [4s]
    overloadEffect #5

  • 1
    • When effect is applied

    Perform the following actions: