1. Fähigkeiten
  2. operation
  3. oricon
  4. palace
  5. boss
  6. dread_council
  7. brontes
  8. supremacy

Überlegenheit

chillingpresence

Überlegenheit

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_council.dread_master_brontes

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
chillingpresence
Überlegenheit
2
chillingpresenceÜberlegenheit – Schreckensmeisterin Brontes hat mit den Spielchen aufgehört.
3
chillingpresence
Offenbarte Überlegenheit
4
chillingpresence
Überlegenheit
5
chillingpresence
Offenbarte Überlegenheit
6
50
chillingpresenceOffenbarte Überlegenheit – Erlittener Schaden um 5% pro Stapel erhöht, während sich dein Körper und dein Geist trennen.
7
50
chillingpresenceOffenbarte Überlegenheit – Erlittener Schaden um 10% pro Stapel erhöht, während sich dein Körper und dein Geist trennen.
  • [hidden] [does not expire]
    chillingpresenceEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_cast_tick, dependent on calling effect
  • 2
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (2,56% of its HP), causing no threat
  • 3
    • When channel finished

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [1800s]
    chillingpresenceÜberlegenheit
    Schreckensmeisterin Brontes hat mit den Spielchen aufgehört.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​immobility
    • Dispel all effects from tags tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​invuln
    • Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,75
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_cast_tick, dependent on calling effect
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 4
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​oricon.​fortress.​dread_master_brontes.​manifest_supremacy
  • [hidden] [1800s]
    chillingpresenceOffenbarte Überlegenheit

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_damage_tick, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    chillingpresenceEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    chillingpresenceOffenbarte Überlegenheit

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.supremacy_damage_target, dependent on calling effect
  • [60s]
    chillingpresenceOffenbarte Überlegenheit
    Erlittener Schaden um 5% pro Stapel erhöht, während sich dein Körper und dein Geist trennen.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions:

  • [60s]
    chillingpresenceOffenbarte Überlegenheit
    Erlittener Schaden um 10% pro Stapel erhöht, während sich dein Körper und dein Geist trennen.

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions: