1. Fähigkeiten
  2. itm
  3. potion
  4. grenade
  5. pyro
  6. pyro_grenade_v6

V-6-Pyrogranate

basicgrenade

V-6-Pyrogranate

Setzt bis zu 5 Ziele innerhalb von 6 Metern in Brand und verursacht <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang <<2>> Elementarschaden. Der verursachte Schaden richtet sich nach der Stufe und nimmt bis Stufe 55 zu. (Abklingzeit: 180 Sekunden)

Eigenschaften

Conditions

Metadaten

Used by

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
basicgrenade
V-6-Pyrogranate
2
basicgrenade
V-6-Pyrogranate
3
burnedBrennt (Physisch) – Regelmäßiger Elementarschaden.
4
blockBefestigt – Geschützt vor Cybertech-Granaten
  • [0s] [not displayed]
    basicgrenadeEffect #1

    • On Apply

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [0s]
    basicgrenadeEffect #2

    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0 Sek.
    • Play appearance epp . itm . potion . grenade . grenade_toss_explosion, dependent on calling effect
    • When projectile completed travel and hit target
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​buff.​grenade_immunity
        AND
        • If the Tech spell hit
        AND
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
  • [12s]
    burnedBrennt (Physisch)
    Regelmäßiger Elementarschaden.

    • On Apply

    Perform the following actions:

    • Play appearance epp . itm . potion . grenade . fire . fire_grenade, dependent on calling effect
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 55
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.314
      - Standard Health Percent Min = (float) 0.314
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
  • [180s]
    blockBefestigt
    Geschützt vor Cybertech-Granaten