Verfolgungssprung
Verfolgungssprung
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16141098119431783552 |
Combat log ID: | 4504132203315200 |
FQN: | abl. |
Star Wars name: | Verfolgungssprung |
In anderen Sprachen: | Pounce of Pursuit Bond de poursuite |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Global ID: 16140983220687956782 FQN: abl. operation. deepstation. boss. watchdog. watchdog. pounce/7/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
operation. , dependent on calling effectdeepstation. boss. watchdog. pounce. instant
- 2
- When effect expires
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 2
- Flurry Blows Max = (int) 2
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,675
- Standard Health Percent Min = (float) 0,675
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- [hidden] [0.5s]
Effect #2Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - <
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
- Can only be called by other effects
Global ID: 16140986519222841031 FQN: abl. operation. deepstation. boss. watchdog. watchdog. pounce/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 0,5, 89° pitch, 0° yaw
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16140985419711211656 FQN: abl. operation. deepstation. boss. watchdog. watchdog. pounce/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0,5, 89° pitch, 0° yaw
- Stun the TARGET