1. Fähigkeiten
  2. qtr
  3. 1x2
  4. combat
  5. location
  6. voss
  7. superboss
  8. dewback
  9. charge

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Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.1x2.creature.boss.vos.superboss_nightmare_pilgrim_pet

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Verzehren
2
Verzehren
3
10
damageincreasedSchadensanfälligkeit – Erlittener Durchbohren-Schaden um 100% pro Stapel erhöht.
4
Verzehren
  • [hidden] [1.5s]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.combat.location.voss.superboss.dewback.charge.double_strike, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,37
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 60

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​combat.​location.​vos.​superboss.​dewback.​multi_bite_primary
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x2.combat.location.voss.superboss.dewback.charge.second_hit, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,37
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 2
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 15m
      - Angle = (float) 60

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x2.combat.location.voss.superboss.dewback.charge.second_hit, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,37
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [20s]
    damageincreasedSchadensanfälligkeit
    Erlittener Durchbohren-Schaden um 100% pro Stapel erhöht.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [hidden] [2s]
    Effect #4