1. Fähigkeiten
  2. qtr
  3. 1x2
  4. flashpoint
  5. lost_island
  6. enemy
  7. boss
  8. lorrick
  9. difficulty_2
  10. human
  11. viral_vial

Virus-Fläschchen

Virus-Fläschchen

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • Class 16140979397990403916

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Virus-Fläschchen
2
Virus-Fläschchen
3
Virus-Fläschchen
4
Virus-Fläschchen
5
Virus-Fläschchen
6
Virus-Fläschchen
7
entrench
Virus-Fläschchen
  • [0s] [not displayed]
    Effect #1

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [0.8s]
    Effect #2

    • On Apply

    Perform the following actions:

    • Immobilize but allow rotation
    • Play appearance epp . qtr . 1x2 . flashpoint . lost_island . boss . lorrick . human . viral_vial . cast_loop, dependent on calling effect
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
    • On Apply

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) vial_throw_spot_1
      - Object Self = (int) 1
    • Execute Hydra Hook
      - Event Name = (string) vial_throw_spot_2
      - Object Self = (int) 1
    • Execute Hydra Hook
      - Event Name = (string) vial_throw_spot_3
      - Object Self = (int) 1
    • Execute Hydra Hook
      - Event Name = (string) vial_throw_spot_4
      - Object Self = (int) 1
    • Execute Hydra Hook
      - Event Name = (string) vial_throw_spot_5
      - Object Self = (int) 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . qtr . 1x2 . flashpoint . lost_island . boss . lorrick . human . viral_vial . attack_pre, dependent on calling effect
  • [0s] [not displayed]
    Effect #3

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • If PRIMARY TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​flashpoint.​lost_island.​boss.​lorrick.​recently_hit_by_viral_vial

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [0s] [not displayed]
    Effect #4

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
  • [hidden] [4s]
    Effect #5

    • On Apply

    Perform the following actions:

    • Execute Hydra Hook
      - Event Name = (string) vial_throw
      - Object Self = (int) 1
  • [0s] [not displayed]
    Effect #6

    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • [hidden] [60s]
    entrenchEffect #7