Vitalschuss
Vitalschuss
Eigenschaften
Type: | active |
Activation time: | 2 Sek. cast |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.2.0 |
Global ID: | 16141158202969099469 |
Combat log ID: | 2816862891016192 |
FQN: | abl. |
Star Wars name: | Vitalschuss |
In anderen Sprachen: | Vital Shot Tir décisif |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Global ID: 16141130912921394563 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. miner_ foreman. difficulty_ 1. vital_ shot/9/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. headshot - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 5
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [10s]
Blutend (Tech)
Regelmäßiger körperlicher Schaden.
Es besteht die Chance, erheblichen Schaden zu verursachen, wenn die Rüstung durch Ugnaughts reduziert wird.Slot: Debuff Duration: 10 Sek. On death: Effect is removed Tick rate: 3 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.debuff. damage_ over_ time abl. debuff. bleed Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. vital_ shot_ tick
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141127614386512042 Combat log ID: 2816862891016449 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. miner_ foreman. difficulty_ 1. vital_ shot/9/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
smuggler. wounding_shot_bleed - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,18
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.qtr.1x2.raid.denova.enemy.trash.miner_foreman.armor_reduced_by_ugnauts
- If a random chance of 25% is met
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,25
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
smuggler. sweeping_gunfire_end