1. Fähigkeiten
  2. stronghold
  3. rishi_pirate
  4. arena
  5. throw_ball

Wirf den Huttenball

murderball

Wirf den Huttenball

Wirf den Huttenball auf das Bodenziel. Der Spieler (Verbündeter oder Feind), der dem Ziel am nächsten ist, wird den Huttenball fangen. Du musst den Ball tragen, um ihn werfen zu können.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.stronghold.rishi_pirate.arena.huttball

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
murderball
Wirf den Huttenball
2
murderball
Wirf den Huttenball
3
murderball
Wirf den Huttenball
4
murderballBallträger – Du hast den Ball! Wenn du ihn zu lange festhältst, wird der Hutte sauer.
5
murderball
Wirf den Huttenball
  • [hidden] [0s] [not displayed]
    murderballEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [5s]
    murderballEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If CASTER does not have 1 or more effects with the tag tag.​abl.​mtx.​kickball

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1,5
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.pvp.warzone.arena.ball_throw, dependent on calling effect
    • Execute hydra hook Ball_Thrown
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​mtx.​kickball

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1,5
      - Travel Time = (time) 0 Sek.
    • Play appearance epp.mtx.toy.kick_ball, dependent on calling effect
    • Execute hydra hook Ball_Thrown
    • Execute hydra hook Kick_Ball
  • 3
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • Can only be called by other effects

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​ball_carrier
  • [5s]
    murderballWirf den Huttenball

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​stronghold.​on_color_team
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift or tag.​abl.​debuff.​scripted_stun or tag.​abl.​debuff.​blind or tag.​abl.​debuff.​stun or tag.​abl.​debuff.​sleep
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​pvp.​ball_thrower
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​pvp.​ball_carrier
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​stealth
        ANDAND
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​global_immunity
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​pvp.​quesh.​grapple.​ballistic_immunity
    • Play appearance epp.pvp.warzone.arena.ball_catch, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Execute hydra hook Ball_Reset
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​ball_thrower
  • [45s]
    murderballBallträger
    Du hast den Ball! Wenn du ihn zu lange festhältst, wird der Hutte sauer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Ball_Increment
    • Set movement speed to 60%
    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) false
      - Temporary Package Spec = (int) 16140975594233954080
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.pvp.warzone.arena.spotlight_a, dependent on calling effect
    • Execute hydra hook Team_A_Controlled
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.pvp.warzone.arena.spotlight_b, dependent on calling effect
    • Execute hydra hook Team_B_Controlled
  • 4
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.pvp.warzone.arena.spotlight, dependent on calling effect
  • 5
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook Team_B_Pass_Score
    • Add effect #5 to TARGET from TARGET
  • 6
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook Team_A_Pass_Score
    • Add effect #5 to TARGET from TARGET
  • 7
    • When character receives an effect with tags 0 and tag.abl.utility.recently_phase_walked and tag.abl.buff.global_immunity and tag.abl.buff.stealth

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​ball_carrier
    • Execute hydra hook Ball_Reset
  • 8
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook Ball_Decrement
  • 9
    • Just before NPC with this effect dies

    Perform the following actions:

  • 10
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 100.000
      - Amount Min = (float) 100.000
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Play appearance epp.pvp.warzone.arena.death_ball, dependent on calling effect
    • Custom execute_ability, #2 =

      [ball_explode]

      FQN: abl.​pvp.​warzone.​arena.​ball_explode

      [ball_explode]
      , #3 = caster2target
  • 11
    • When effect expires

    Perform the following actions:

    • Execute hydra hook Hutt_Bored
    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 100.000
      - Amount Min = (float) 100.000
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Play appearance epp.pvp.warzone.arena.death_ball, dependent on calling effect
    • Custom execute_ability, #2 =

      [ball_explode]

      FQN: abl.​pvp.​warzone.​arena.​ball_explode

      [ball_explode]
      , #3 = caster2target
  • [0s] [not displayed]
    murderballEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 0
      - Sort Type = Closest
      - Radius = 5000m

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​ball_carrier