Zerschlagen
Zerschlagen
Zerschlägt bis zu 5 Gegner innerhalb von 5 Metern und verursacht <<1>> Kinetikschaden. Betäubt zudem schwache und normale Gegner <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141015907039178898 |
Combat log ID: | 2621222835716096 |
FQN: | abl. |
Star Wars name: | Zerschlagen |
In anderen Sprachen: | Smash Choc |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.8s]
Effect #1Slot: Other (not visible) Duration: 0.8 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 0.8 Sek.
- Max Duration = (time) 0.8 Sek.
Target overrides: - [target override] Caster
Global ID: 16140953112518672018 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. darth_ malgus. hard. smash/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. ilum. darth_malgus. overload
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 90m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140954212030284111 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. darth_ malgus. hard. smash/6/2 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,09
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
sith_inquisitor. overload. target_reaction