1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. hutt_palace
  7. boss_rancor
  8. smash_player

Zerschlagen

backflips

Zerschlagen

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.creature.boss.flashpoint.raid.hutt_palace.difficulty_1.boss_rancor

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
backflipsVerschüttet – Du wurdest zu Boden geschmettert!
2
creepingterrorVerletzt – Du wurdest verletzt! Du wirst sehr viel Schaden erleiden, wenn der große Rancor dich trifft!
3
backflips
Zerschlagen
  • [3s]
    backflipsVerschüttet
    Du wurdest zu Boden geschmettert!

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.npc.ability.custom.flashpoint.hutt_palace.boss_rancor.smash_player_left, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.npc.ability.custom.flashpoint.hutt_palace.boss_rancor.end_smash_into_ground, dependent on calling effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.hutt_palace.boss_rancor.end_injured, dependent on calling effect
  • [10s]
    creepingterrorVerletzt
    Du wurdest verletzt! Du wirst sehr viel Schaden erleiden, wenn der große Rancor dich trifft!

  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    backflipsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0