1. Fähigkeiten
  2. npc
  3. ability
  4. custom
  5. boss
  6. yadira
  7. cyclone_nova

Zyklon-Nova

cycloneAttack

Zyklon-Nova

Yadira zieht Spieler in ihrer Nähe zu sich, verlangsamt sie und baut dann ein paar Momente lang Machtenergie auf, die sie in einem Wirbelsturm der Zerstörung um ihre Position herum entlädt.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.humanoid.boss.ita.yadira_ban

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cycloneAttackZyklon-Nova – Verschwinde! Yadira bereitet einen mächtigen Angriff vor und ihre Rüstung ist erhöht.
2
cycloneAttack
Zyklon-Nova
3
thrownNiedergeschlagen – Am Boden und handlungsunfähig.
4
movementSlowedBewegung verlangsamt – Bewegungstempo reduziert.
  • [does not expire]
    cycloneAttackZyklon-Nova
    Verschwinde! Yadira bereitet einen mächtigen Angriff vor und ihre Rüstung ist erhöht.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Execute hydra hook yadira_cyclone (object self = Target)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.physics
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
    • Modify stat Rüstungswert, set to 300%
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect ticks the 7th time

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.yadira.cyclone_nova_release
  • 4
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.boss.yadira.cyclone_tick
  • 5
    • When effect ticks the 8th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    cycloneAttackEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.jedi_knight.cyclone_attack.target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 1
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [3s]
    thrownNiedergeschlagen
    Am Boden und handlungsunfähig.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2,5, 55° pitch, 0° yaw
  • [7s]
    movementSlowedBewegung verlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.sweep.debuff, dependent on calling effect
    • Set movement speed to 40%
    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0,2