1. NSCs
  2. cinematic_extras
  3. republic
  4. republic_special_forces_a
Portrait

[republic_special_forces_a]

Stufe 17-18 | Schwach | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet02_bmn_archetype
  • + face_trhelmet02_bmn_heavy_tr_a02_back
  • Material: face_gehelmet02_heavy_ge_a03reptrooper02_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_tr_a02_back
  • + chest_tight_bmn_heavy_tr_a02_plate
  • + chest_tight_bmn_heavy_tr_a02_shld
  • Material: chest_tight_heavy_ge_a03reptrooper02_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_tr_a02_bracer
  • Material: hand_glove_heavy_ge_a03reptrooper02_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_tr_a02_back
  • + waist_belt_bmn_heavy_tr_a02_front
  • Material: waist_belt_heavy_ge_a03reptrooper02_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a02_shin
  • Material: boot_tall_heavy_ge_a03reptrooper02_u
All NPCs with this appearance (6)