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  3. seasons
  4. 01
  5. ep_08
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  7. asylum_citizen_bmn_4
Portrait

Asyl-Bürger

Stufe 64 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_devaronian_bmn_non_a02
  • Material: head_devaronian_bmn_non_a03_v01
  • Eye material: eye_devaronian_non_a01_c02
hair[empty]
Body details
SlotDetails
chestchest_jacket_bmn_archetype
  • + chest_jacket_bmn_med_ge_a40_collar
  • Material: chest_jacket_med_ge_a40mercofficer01_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ge_a32settler01_u_v02
handhand_naked_bmn_archetype
  • Material: hand_naked_african_young_a01c01_bmn
  • Skin is shown in slot 0 but no skin material defined
  • Skin color is hued into slot: 0
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_jk_a04_back
  • + waist_belt_bmn_med_jk_a04_front
  • Material: waist_belt_med_ge_a37exknight01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a52protector01_u_v01
bootboot_tall_bmn_archetype
  • Material: boot_tall_med_ge_a02repofficer02_u
All NPCs with this appearance (2)