1. NSCs
  2. location
  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. trash_mandalorian_warrior
Portrait

Mandalorianischer Krieger

Stufe 24 | Standard | Streiter


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Zertrümmern

Verursacht Waffenschaden plus körperlichen Schaden über mehrere Sekunden. Kann nur gegen gespaltene Ziele eingesetzt werden.

FQN: abl.​npc.​ability.​saber.​shatter

Zertrümmern
12 Sek.Sofort4 m50100%

Ansturmspalter

Verursacht Waffenschaden und reduziert die Rüstung des Ziels um 4%. Bis zu 5-mal stapelbar.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Ansturmspalter
4.5 Sek.Sofort4 m5100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 1711429982140800938

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a05
  • Material: head_human_bmn_asian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet02_bmn_archetype
  • + face_bhhelmet02_bmn_heavy_bh_a03_goggles
  • Material: face_bhhelmet02_heavy_bh_a03c01_u
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_asian_sm_cyber01_side
  • Material: facehair_human_non_sm_cyber01_u
[empty]
skincolor
(one of 3)
 skincolor_human_asian_h01_p
     skincolor_human_asian_h02_p
       skincolor_human_asian_h03_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 3)
          comp_human_non_c28_m
            comp_human_non_c16_m
              [empty]
              facepaint
              (one of 2)
              tattoo_human_non_bh01_u
                [empty]
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_med_bh_a01_chest
                • + chest_baggy_bmn_med_bh_a01_shld
                • Material: chest_baggy_med_bh_a01c03_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_bh_a01c01_u_v01
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_bh_a01c03_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_bh_a01_front
                • Material: waist_belt_med_bh_a01c01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_bh_a01c03_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_bh_a01_shin
                • Material: boot_tall_med_bh_a01c03_u
                All NPCs with this appearance (2)