1. NSCs
  2. location
  3. open_worlds
  4. class
  5. jedi_wizard
  6. chapter_1
  7. distress_call
  8. bela_whinn
Portrait

Lieutenant Bela Whinn

Stufe 24 | Stark | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Char ref: chr.lieutenant_bela_whinn

Starts conversation: cnv.location.open_worlds.class.jedi_consular.chapter_1.bela_whinn

Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a02
  • + 1001562 – not found
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c15_f
          facepaintmakeup_human_non_c03_f
            Body details
            SlotDetails
            chestchest_baggy_bfs_archetype
            • + chest_baggy_bfs_med_ge_a02_collar
            • + chest_baggy_bfs_med_ge_a02_shld
            • + chest_baggy_bfs_med_ge_a02_strap
            • Material: chest_baggy_med_ge_a02repofficer01_f
            bracerbracer_short_bfs_archetype
            • Material: bracer_short_med_ge_a02repofficer01_u_v02
            handhand_glove_bfs_archetype
            • Material: hand_glove_med_ge_a02repofficer01_u
            waistwaist_belt_bfs_archetype
            • Material: waist_belt_med_ge_a02repofficer01_u
            legleg_pant_bfs_archetype
            • Material: leg_pant_med_ge_a02repofficer01_f_v02
            bootboot_tall_bfs_archetype
            • + boot_tall_bfs_med_ge_a02_cuff
            • Material: boot_tall_med_ge_a02repofficer01_u