1. NSCs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pve_inquisitor_rank00
Portrait

Lord Sanorn <Händler für gewöhnliche Datenkristalle>

Stufe 55 | Elite | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.inquisitor.rank00
  • pkg.vendor.endgame.all.rank00
Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a02
  • Material: head_zabrakimp_bma_caucasian_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
faceface_ssmask02_bma_archetype
  • Material: face_ssmask02_light_ss_tier_a01c01_u
hairhair_zabrakimp_bma_non_a02_base
  • + hair_zabrakimp_bma_non_a02_front
  • Material: hair_zabrakimp_caucasian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_caucasian_h04_p
    eyecolor
     eyecolor_sith_non_h02_s
      complexioncomp_zabrak_non_sith31_01_m
        Body details
        SlotDetails
        chestchest_tight_bma_archetype
        • + chest_tight_bma_light_ss_tier_a01_fabric
        • + chest_tight_bma_light_ss_tier_a01_hooddown
        • + chest_tight_bma_light_ss_tier_a01_hoodup
        • + chest_tight_bma_light_ss_tier_a01_loin
        • + chest_tight_bma_light_ss_tier_a01_shld
        • Material: chest_tight_light_ss_tier_a01c01_m
        bracerbracer_short_bma_archetype
        • Material: bracer_short_light_ss_tier_a01c01_u_v02
        handhand_glove_bma_archetype
        • + hand_glove_bma_light_ss_tier_a01_forearm
        • Material: hand_glove_light_ss_tier_a01c01_u
        waistwaist_belt_bma_archetype
        • + waist_belt_bma_light_ss_tier_a01_back
        • + waist_belt_bma_light_ss_tier_a01_front
        • Material: waist_belt_light_ss_tier_a01c01_u
        legleg_pant_bma_archetype
        • Material: leg_pant_light_ss_tier_a01c01_u_v02
        bootboot_tall_bma_archetype
        • + boot_tall_bma_light_ss_tier_a01_shin
        • Material: boot_tall_light_ss_tier_a01c01_u