1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. corporate
  7. czerka_operative
Portrait

Czerka-Agent

Stufe 47-48 | Standard | Springmesser


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blendgranate

FQN: abl.​npc.​ability.​tech.​flash_bang

Blendgranate
60 Sek.Sofort4 m10100%

Klappmesser

Durchbohre das Ziel mit deiner Energieklinge für mittleren Schaden.

FQN: abl.​npc.​ability.​tech.​shiv

Klappmesser
9 Sek.Sofort4 m050%

Einziehbare Klinge

Ein Nahkampfangriff, der mittleren Schaden verursacht. Löst beim Ziel eine Blutung aus, wodurch es 6 Sekunden lang jede Sekunde leichten körperlichen Schaden erleidet.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Einziehbare Klinge
15 Sek.Sofort4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_npc03
  • Material: head_human_bma_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bma_non_a05
  • + hair_human_bma_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
hair_human_bma_non_a17_main
  • Material: hair_human_non_a17_m_v01
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 3)
[no archetype]
  • + facehair_human_bma_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bma_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bma_caucasian_a01_goatee
  • Material: facehair_human_non_a01_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h28_p
       skincolor_human_non_h30_p
        haircolor
        (one of 3)
         haircolor_human_non_h15_p
           haircolor_human_non_h01_p
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h05_s
                complexion
                (one of 2)
                comp_human_non_c16_m
                  comp_human_non_c06_m
                    ageage_non_non_mid01_m
                      Body details
                      SlotDetails
                      chestchest_tight_bma_archetype
                      • + chest_tight_bma_med_ge_a14_collar
                      • Material: chest_tight_med_ge_a14military02_m
                      handhand_gauntlet_bma_archetype
                      • Material: hand_gauntlet_med_ge_a14military02_u
                      waistwaist_belt_bma_archetype
                      • + waist_belt_bma_med_ge_a14_back
                      • + waist_belt_bma_med_ge_a14_sling
                      • Material: waist_belt_med_ge_a14military02_u
                      legleg_pant_bma_archetype
                      • Material: leg_pant_med_ge_a14military02_m_v01
                      bootboot_tall_bma_archetype
                      • Material: boot_tall_med_ge_a14military02_u
                      All NPCs with this appearance (3)