1. NSCs
  2. exp
  3. 01
  4. makeb
  5. bonus_series
  6. imperial
  7. series_2
  8. the_dissonance_wave
  9. mercenary_drill_technician
Portrait

Söldner-Bohr-Techniker

Stufe 55 | Schwach | Reparaturtechniker


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schildsonde

Ruft einen Suchdroiden herbei, der einen Absorptionsschild um das Ziel herum projiziert, sodass Schaden 15 Sekunden lang absorbiert wird.

FQN: abl.​npc.​ability.​tech.​shield_probe

Schildsonde
15 Sek.Sofort15 m30100%

Reparatursonde

Ruft einen Droiden herbei, der den verbündeten Droiden 15 Sekunden lang heilt. Bis zu 3-mal stapelbar.

FQN: abl.​npc.​ability.​tech.​repair_probe

Reparatursonde
4.5 Sek.Wirkt in 1.5 Sek.30 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a02
  • Material: head_human_bma_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bma_archetype
  • + face_gehelmet07_bma_med_ge_a07_goggles
  • Material: face_gehelmet07_med_ge_a07repcitizen02_u
hairhair_human_bma_non_a17_main
  • Material: hair_human_non_a17_m_v01
facehair[no archetype]
  • + facehair_human_bma_asian_sw_cyber01_bottom
  • + facehair_human_bma_asian_sw_cyber01_top
  • Material: facehair_human_non_sw_cyber01_u
skincolor
 skincolor_human_non_h29_p
    complexioncomp_human_non_c27_m
      Body details
      SlotDetails
      chestchest_tight_bma_archetype
      • + chest_tight_bma_med_ge_a39_collar
      • Material: chest_tight_med_ge_a39mercsoldier01_m
      bracerbracer_short_bma_archetype
      • Material: bracer_short_med_ge_a39mercsoldier01_u_v01
      handhand_gauntlet_bma_archetype
      • Material: hand_gauntlet_med_ge_a39mercsoldier01_u
      waistwaist_belt_bma_archetype
      • + waist_belt_bma_med_ge_a40_back
      • + waist_belt_bma_med_ge_a40_front
      • Material: waist_belt_med_ge_a40mercofficer01_u
      legleg_pant_bma_archetype
      • Material: leg_pant_med_ge_a20refugee02_v02_m
      bootboot_tall_bma_archetype
      • Material: boot_tall_med_ge_a39mercsoldier01_u
      All NPCs with this appearance (2)