Reparatursonde
Reparatursonde
Ruft einen Droiden herbei, der den verbündeten Droiden 15 Sekunden lang heilt. Bis zu 3-mal stapelbar.
Eigenschaften
Type: | active |
Activation time: | 1.5 Sek. cast |
Target type: | Friendly |
AI type: | Heal |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141071452820905007 |
Combat log ID: | 833017496993792 |
FQN: | abl. |
Star Wars name: | Reparatursonde |
In anderen Sprachen: | Repair Probe Sonde de réparation |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141106542018358248 FQN: abl. npc. ability. tech. repair_ probe/1/1 - 1
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is = Schwach
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. tech_cast. cast - Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If toughness of CASTER is ≥ Standard
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. tech_cast. cast - Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If toughness of CASTER is = Schwach
Perform the following actions:
- Set cooldown of Reparatursonde to 10 Sek., ignoring alacrity
Reparatursonde
Ruft einen Droiden herbei, der den verbündeten Droiden 15 Sekunden lang heilt. Bis zu 3-mal stapelbar.
FQN: abl.npc.ability.tech.repair_probe
- 4
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If toughness of CASTER is = Standard
Perform the following actions:
- Set cooldown of Reparatursonde to 7 Sek., ignoring alacrity
Reparatursonde
Ruft einen Droiden herbei, der den verbündeten Droiden 15 Sekunden lang heilt. Bis zu 3-mal stapelbar.
FQN: abl.npc.ability.tech.repair_probe
- [15s]
Reparatursonde
Regelmäßige Heilung.Slot: Buff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) Initial stacks: 1 Max stacks: 3 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141107641529985373 FQN: abl. npc. ability. tech. repair_ probe/1/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Play appearance epp.
npc. ability. tech. repair_probe. summon
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. kolto_probe. heal - Heal the TARGET with Tech for 0,0206*StandardHealth, causing no threat
- [15s]
Reparatursonde
Regelmäßige Heilung.Slot: Buff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141108741041612946 FQN: abl. npc. ability. tech. repair_ probe/1/3 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Play appearance epp.
npc. ability. tech. repair_probe. summon
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. kolto_probe. heal - Heal the TARGET with Tech for 0,0206*StandardHealth, causing no threat