1. NSCs
  2. qa
  3. gameplay_persistence
  4. game_systems
  5. cc_affection
Portrait

[cc_affection] <Oberster Kommunikationsoffizier>

Stufe 1-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Starts conversation: cnv.qa.gameplay_persistence.game_systems.cc_affection

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
haircolor
 haircolor_human_non_h08_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c16_m
        facepainttattoo_human_non_sw04_u
          agescar_human_non_c13_u
            Body details
            SlotDetails
            chestchest_armor01_bmn_archetype
            • + chest_armor01_bmn_heavy_tr_tier_a02_gear
            • + chest_armor01_bmn_heavy_tr_tier_a02_shld
            • Material: chest_trencharmor_heavy_tr_tier_a02c01_u
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_tr_tier_a02c01_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_heavy_tr_tier_a02_forearm
            • Material: hand_glove_heavy_tr_tier_a02c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_tr_tier_a02_back
            • + waist_belt_bmn_heavy_tr_tier_a02_front
            • Material: waist_belt_heavy_tr_tier_a02c01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_tr_tier_a02c01_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_tier_a02_shin
            • Material: boot_tall_heavy_tr_tier_a02c01_u