1. NSCs
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  3. balmorra_republic
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  5. class
  6. trainer_class_trooper
Portrait

Major Eldo <Gleiter-Navigation-Trainer>

Stufe 36 | Elite | Ausbilder


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Class trainer

You can learn the following abilities at this NPC:

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a03
  • Material: head_zabrakrep_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a01_base
  • + hair_zabrakrep_bms_non_a01_side
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h21_p
    eyecolor
     eyecolor_zabrak_non_h03_s
      complexioncomp_zabrak_non_c05_m
        facepainttattoo_zabrak_non_good02_u
          Body details
          SlotDetails
          chestchest_armor01_bms_archetype
          • + chest_armor01_bms_heavy_tr_a03_shld
          • Material: chest_armor01_heavy_ge_a04reptrooper03_u
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_heavy_tr_a03_back
          • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_tr_a03_front
          • + waist_belt_bms_heavy_tr_a03_back
          • Material: waist_belt_heavy_ge_a04reptrooper03_u
          legleg_armor02_bms_archetype
          • Material: leg_armor02_heavy_ge_a04reptrooper03_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_tr_a03_shin
          • Material: boot_tall_heavy_ge_a04reptrooper03_u