1. Fähigkeiten
  2. trooper
  3. high_impact_round

Effektivschuss

highimpactround

Effektivschuss

Feuert ein äußerst mächtiges Geschoss auf das Ziel ab, das <<1>> Waffenschaden verursacht. Nur gegen Ziele einsetzbar, die unschädlich gemacht wurden oder regelmäßigen Schaden erleiden.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.pc.trooper
  • apc.trooper.commando.base
  • apc.tutorial.trooper.commando.gunnery.2
  • apc.trooper.base
  • apc.tutorial.trooper.vanguard.plasmatech.6
  • apc.trooper.specialist.base
  • apc.tutorial.trooper.vanguard.tactics.2
  • apc.tutorial.trooper.vanguard.shield_specialist.5

Related effects, buffs and debuffs

Ability activation
1
highimpactround
Effektivschuss
  • [hidden] [0s]
    highimpactroundEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.high_impact_round.high_impact_round_fire_new
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 8
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,197
      - Standard Health Percent Min = (float) 0,197
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,31
      - Coefficient = (float) 1,97
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged