1. NSCs
  2. test
  3. expansion_1
  4. class
  5. trooper
  6. zylo_kann
Portrait

[zylo_kann]

Stufe 50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (3)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Starts conversation: cnv.test.expansion_1.makeb.class.trooper.zylo

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
haircolor
 haircolor_human_non_h05_p
    eyecolor
     eyecolor_human_non_h01_s
      Body details
      SlotDetails
      chestchest_tight_bmn_archetype
      • + chest_tight_bmn_light_ge_a08_chest
      • + chest_tight_bmn_light_ge_a08_scarf
      • + chest_tight_bmn_light_ge_a08_shld
      • Material: chest_tight_light_ge_a08repcitizen02_m
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_light_ge_a08repcitizen02_u_v01
      handhand_glove_bmn_archetype
      • Material: hand_glove_light_ge_a08repcitizen02_u
      waistwaist_belt_bmn_archetype
      • + waist_belt_bmn_light_ge_a08_front
      • Material: waist_belt_light_ge_a08repcitizen02_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_light_ge_a08repcitizen02_m_v02
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_light_ge_a08_shin
      • Material: boot_tall_light_ge_a08repcitizen02_u