1. NSCs
  2. exp
  3. uprisings
  4. rakata_prime
  5. landing
  6. ambient
  7. alliance_tech_female_a01
Portrait

Allianzagentin

Stufe 75 | Standard | Scout


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Gewehrschuss

Feuert zwei schnelle Schüsse ab und verursacht mittleren Schaden.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Gewehrschuss
3 Sek.Sofort30 m010%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smeye01_bfn_archetype
  • Material: face_smeye01_light_ge_mtx106c01_u
hairhair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_bangs
  • + hair_human_bfn_non_a02_metal
  • Material: hair_human_non_a02_v01_f
skincolor[empty]
haircolor
 haircolor_human_non_h04_p
    eyecolor
     eyecolor_human_non_h04_s
      complexion[empty]
      Body details
      SlotDetails
      chestchest_jacket03_bfn_archetype
      • + chest_jacket03_bfn_light_ge_mtx106_neck
      • Material: chest_jacket03_light_ge_mtx106c01_u
      bracerbracer_short_bfn_archetype
      • Material: bracer_short_light_ge_mtx106c01_u
      handhand_gauntlet_bfn_archetype
      • Material: hand_gauntlet_light_ge_mtx106c01_u
      waistwaist_belt_bfn_archetype
      • + waist_belt_bfn_light_ge_mtx106_front
      • Material: waist_belt_light_ge_mtx106c01_u
      legleg_pant_bfn_archetype
      • Material: leg_pant_light_ge_mtx106c01_u
      bootboot_tall_bfn_archetype
      • Material: boot_tall_light_ge_mtx106c01_u
      All NPCs with this appearance (3)