1. NSCs
  2. daily_area
  3. ruhnuk
  4. mob
  5. varad
  6. bloodsworn_standard
Portrait

Blutwürdiger der Verborgenen Kette <Clan Varad>

Stufe 80 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blasterhagel

Eine kurze Blasterfeuer-Salve, die bis zu 5 Ziele in einem Kegel vor dir für <<1>> Waffenschaden trifft.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blasterhagel
15 Sek.Sofort30 m990100%

Gasgranate

FQN: abl.​npc.​ability.​tech.​gas_grenade

Gasgranate
20 Sek.Wirkt in 3 Sek.30 m980100%

Blasterhieb

Schlägt das Ziel mit deiner Waffe für Kinetikschaden.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blasterhieb
6 Sek.Sofort4 m970100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809, 9894948513382373553

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet08_bms_archetype
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c05_m
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_mtx12_front
  • + waist_belt_bms_heavy_bh_mtx12_side
  • Material: waist_belt_heavy_bh_mtx12c01_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_hb01_shin
  • Material: boot_tall_heavy_ge_hb01c02_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bms_archetype
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c05_m
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_mtx12_front
  • + waist_belt_bms_heavy_bh_mtx12_side
  • Material: waist_belt_heavy_bh_mtx12c01_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_hb01_shin
  • Material: boot_tall_heavy_ge_hb01c02_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfs_archetype
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chestchest_armor01_bfs_archetype
  • + chest_armor01_bfs_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c05_m
handhand_gauntlet_bfs_archetype
  • + hand_gauntlet_bfs_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_bh_mtx12_front
  • + waist_belt_bfs_heavy_bh_mtx12_side
  • Material: waist_belt_heavy_bh_mtx12c01_u
legleg_armor01_bfs_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_heavy_ge_hb01_shin
  • Material: boot_tall_heavy_ge_hb01c02_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfs_archetype
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chestchest_armor01_bfs_archetype
  • + chest_armor01_bfs_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c05_m
handhand_gauntlet_bfs_archetype
  • + hand_gauntlet_bfs_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_bh_mtx12_front
  • + waist_belt_bfs_heavy_bh_mtx12_side
  • Material: waist_belt_heavy_bh_mtx12c01_u
legleg_armor01_bfs_archetype
  • Material: leg_armor01_med_bh_mtx07c01_u
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_heavy_ge_hb01_shin
  • Material: boot_tall_heavy_ge_hb01c02_u
All NPCs with this appearance (2)