1. NSCs
  2. stronghold
  3. personnel
  4. flashpoint
  5. corellia
  6. commander_rasha
Portrait

Commander Rasha

Stufe 70 | Streiterin | Techniker Canni


Eigenschaften

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m00100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m00100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m002%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m004%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m00100%

Flintenexplosion

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​shotgun_blast

Flintenexplosion
9 Sek.Sofort10 m1100100%

[grapple_precast]

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​grapple_precast

[grapple_precast]
6 Sek.Sofort300 m191100%

Ranziehen

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​grapple

Ranziehen
noneWirkt in 1 Sek.5-30 m190100%

[shotgun_flurry]

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​shotgun_flurry

[shotgun_flurry]
2 Sek.Sofort30 m120100%

Frisieren

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​turret_buff

Frisieren
noneKanalisiert für 6 Sek.any2100100%

Frisieren

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​turret_buff_precast

Frisieren
20 Sek.Sofortany299100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_nautolan_bfa_non_a01
  • Material: head_nautolan_bfa_non_a01_v01
  • Eye material: eye_nautolan_non_a01_c01
Body details
SlotDetails
chestchest_armor01_bfa_archetype
  • + chest_armor01_bfa_heavy_tr_suv03c01_shld
  • Material: chest_armor01_heavy_tr_suv03c01_f
bracerbracer_tall_bfa_archetype
  • Material: bracer_tall_heavy_ge_mtx25cassus01_u_v01
handhand_gauntlet_bfa_archetype
  • + hand_gauntlet_bfa_heavy_tr_suv03c01_back
  • Material: hand_gauntlet_heavy_tr_suv03c01_u
waistwaist_belt_bfa_archetype
  • + waist_belt_bfa_heavy_tr_a03_back
  • + waist_belt_bfa_heavy_tr_suv03c01_front
  • Material: waist_belt_heavy_tr_suv03c01_u
legleg_armor02_bfa_archetype
  • Material: leg_armor02_heavy_tr_a09c01_f_v02
bootboot_tall_bfa_archetype
  • + boot_tall_bfa_heavy_tr_suv03c01_shin
  • Material: boot_tall_heavy_tr_suv03c01_u
All NPCs with this appearance (2)