1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. corporate
  7. czerka_defender
Portrait

Czerka-Verteidiger

Stufe 47-48 | Standard | Sanitäter


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Medizinischer Scan

FQN: abl.​npc.​ability.​tech.​medicine

Medizinischer Scan
4.5 Sek.3 Sek. cast15 m30100%

Defensivtaktiken

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensivtaktiken
60 Sek.instantany20100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_npc01
  • Material: head_human_bmn_asian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
skincolor
(one of 3)
 skincolor_human_non_h14_p
     skincolor_human_non_h16_p
       skincolor_human_asian_h11_p
        haircolor
        (one of 2)
         haircolor_human_non_h04_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h02_s
              complexioncomp_human_non_c16_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ge_a14_collar
                • Material: chest_tight_med_ge_a14military02_m
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_ge_a14military02_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a14_back
                • + waist_belt_bmn_med_ge_a14_sling
                • Material: waist_belt_med_ge_a14military02_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a14military02_m_v01
                bootboot_tall_bmn_archetype
                • Material: boot_tall_med_ge_a14military02_u