1. NSCs
  2. location
  3. balmorra
  4. mob
  5. humanoid
  6. imperial
  7. troida_workshop_engineer
Portrait

Fabrikingenieur

Stufe 15-16 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a02
  • Material: head_zabrakrep_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a01
  • Material: head_zabrakrep_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bmn_non_a04_base
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 3)
 skincolor_human_non_h32_p
    [empty]
     skincolor_human_non_h36_p
      haircolor[empty]
      eyecolor
      (one of 3)
       eyecolor_zabrak_non_h02_s
         eyecolor_zabrak_non_h06_s
           eyecolor_zabrak_non_h03_s
            complexion
            (one of 3)
            comp_zabrak_non_c06_m
              comp_zabrak_non_c05_m
                comp_zabrak_non_c25_m
                  facepaint
                  (one of 3)
                  tattoo_zabrak_non_good03_u
                    tattoo_zabrak_non_good06_u
                      tattoo_zabrak_non_good05_u
                        Body details
                        SlotDetails
                        chestchest_baggy_bmn_archetype
                        • + chest_baggy_bmn_light_ge_a12_loinlight
                        • Material: chest_baggy_light_ge_a12impcitizen02_m
                        bracerbracer_short_bmn_archetype
                        • Material: bracer_short_light_ge_a12impcitizen02_u_v02
                        handhand_gauntlet_bmn_archetype
                        • + hand_gauntlet_bmn_light_ge_a12_back
                        • Material: hand_gauntlet_light_ge_a12impcitizen02_u
                        waistwaist_belt_bmn_archetype
                        • + waist_belt_bmn_light_ge_a12_front
                        • + waist_belt_bmn_light_ge_a12_back
                        • Material: waist_belt_light_ge_a12impcitizen02_u
                        legleg_pant_bmn_archetype
                        • Material: leg_pant_light_ge_a12impcitizen02_m_v02
                        bootboot_tall_bmn_archetype
                        • + boot_tall_bmn_light_ge_a12_shin
                        • Material: boot_tall_light_ge_a12impcitizen02_u