1. NSCs
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. enemy
  7. difficulty_1
  8. boss
  9. horde
  10. infected_grappler
Portrait

Infizierter Söldner

Stufe 50 | Stark | Infizierter


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Einschränken

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_grappler.​infected_grappler_cast

Einschränken
6 Sek.30 Sek. channel35 m600100%

Ansturm

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_universal.​duel_wield_invis_flurry

Ansturm
noneinstant4 m200100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_infected_a03c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h34_p
    haircolor[empty]
    eyecolor
     eyecolor_sith_non_h03_s
      complexion[empty]
      age[empty]
      Body details
      SlotDetails
      chestchest_baggy_bmn_archetype
      • + chest_baggy_bmn_med_ge_a19_collar
      • + chest_baggy_bmn_med_ge_a19_back
      • Material: chest_baggy_med_ge_a19mercenary03_m
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_med_ge_a19mercenary03_u_v01
      handhand_glove_bmn_archetype
      • + hand_glove_bmn_med_ge_a19_forearm
      • Material: hand_glove_med_ge_a19mercenary03_u
      waistwaist_belt_bmn_archetype
      • + waist_belt_bmn_med_ge_a19_back
      • Material: waist_belt_med_ge_a19mercenary03_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_med_ge_a19mercenary03_m_v01
      bootboot_tall_bmn_archetype
      • Material: boot_tall_med_ge_a19mercenary01_u
      All NPCs with this appearance (4)