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  6. jadus_pilot
Portrait

Jadus-Pilot

Stufe 80 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Giftpfeil

Feuert einen Giftpfeil ab, der 12 Sekunden lang beim Ziel Schaden verursacht.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Giftpfeil
18 Sek.Sofort30 m990100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_african_a01
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a02
  • Material: head_human_non_npc02_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a03
  • Material: head_human_non_npc03_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a04
  • Material: head_human_non_npc04_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet08_bfn_archetype
  • Material: face_sphelmet08_light_sp_mtx04c01_u
skincolor
(one of 3)
 skincolor_human_african_h04_p
     skincolor_human_caucasian_h06_p
       skincolor_human_caucasian_h07_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 3)
          comp_human_non_eyebrow04_f
            comp_human_non_eyebrow10_f
              comp_human_non_eyebrow15_f
                Body details
                SlotDetails
                chestchest_tight_bfn_archetype
                • + chest_tight_bfn_light_sp_mtx04_collar
                • Material: chest_tight_light_sp_mtx04c01_u
                handhand_naked_bfn_archetype
                • Material: hand_naked_asian_young_a01c01_bfn
                • Skin slot 0: hand_naked_african_young_a01c01_bfn
                • Skin color is hued into slot: 0
                waistwaist_belt_bfn_archetype
                • + waist_belt_bfn_med_ge_a10_front
                • + waist_belt_bfn_med_ge_a10_back
                • Material: waist_belt_med_ge_a10impofficer02_u
                legleg_pant_bfn_archetype
                • Material: leg_pant_med_sm_a04c04_f_v01
                bootboot_tall_bfn_archetype
                • Material: boot_tall_light_sp_mtx04c01_u