1. NSCs
  2. exp
  3. 01
  4. makeb
  5. mob
  6. hub1
  7. empire
  8. poi027
  9. mob01
  10. elite_r_01_captain
Portrait

Kartell-Todessöldner

Stufe 51-52 | Elite | Söldnerkommandant


Eigenschaften

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Railschuss

FQN: abl.​npc.​ability.​tech.​rail_shot_random_boss4

Railschuss
15 Sek.instant30 m100100%

Sprengsonde

FQN: abl.​npc.​ability.​tech.​explosive_probe

Sprengsonde
30 Sek.instant30 m70100%

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.3 Sek. channel30 m50100%

Wärmesuchraketen

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Wärmesuchraketen
15 Sek.instant30 m25100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_random_boss4

Elektropfeil
20 Sek.instant30 m20100%

Artillerie

FQN: abl.​npc.​ability.​tech.​artillary

Artillerie
20 Sek.3 Sek. cast30 m15100%

Geladener Schuss

Feuert drei wirkungsvolle Schüsse auf dein Ziel ab.

FQN: abl.​npc.​ability.​pistol.​burst

Geladener Schuss
6 Sek.1.5 Sek. cast30 m5100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet03_bms_archetype
  • Material: face_bhhelmet03_heavy_bh_a03c03_u
hairhair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
facehair[empty]
skincolor[empty]
haircolor[empty]
eyecolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_baggy_bms_archetype
  • + chest_baggy_bms_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary09_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a18mercenary09_u_v01
handhand_gauntlet_bms_archetype
  • Material: hand_gauntlet_heavy_ge_a16military07_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_a18_front
  • Material: waist_belt_heavy_ge_a18mercenary09_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_a18mercenary09_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary09_u
All NPCs with this appearance (2)