1. NSCs
  2. location
  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. boss_boarding_party_tr
Portrait

Keenor <Republikanische Entermannschaft>

Stufe 24 | Elite | Soldat


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Mörserhagel

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​tr_mortar_volley

Mörserhagel
15 Sek.3 Sek. channel30 m80100%

Tod von oben

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​bh_death_from_above

Tod von oben
15 Sek.3 Sek. channel30 m80100%

Raketeneinschlag

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​bh_missile_blast

Raketeneinschlag
8 Sek.instant30 m70100%

Vollautomatik

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​bh_full_auto

Vollautomatik
10 Sek.3 Sek. channel40 m60100%

Schnellschuss

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​bh_flurry

Schnellschuss
noneinstant30 m50100%

Schlagfolgen-Blocker

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​flurry_blocker

Schlagfolgen-Blocker
noneinstant30 m40100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_sw_cyber02_side02
  • Material: facehair_human_non_sw_cyber02_u
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c16_m
          facepainttattoo_human_non_tr03_u
            agescar_human_non_c07_u
              Body details
              SlotDetails
              chestchest_armor01_bms_archetype
              • + chest_armor01_bms_heavy_bh_a02_arm
              • + chest_armor01_bms_heavy_bh_a02_shld
              • Material: chest_armor01_heavy_ge_a24mandalorian01_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_heavy_ge_a24mandalorian01_u_v02
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_heavy_bh_a02_forearm
              • Material: hand_gauntlet_heavy_ge_a24mandalorian01_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_heavy_bh_a02_front
              • + waist_belt_bms_heavy_bh_a02_sling
              • Material: waist_belt_heavy_ge_a24mandalorian01_u
              legleg_armor01_bms_archetype
              • Material: leg_armor01_heavy_ge_a24mandalorian01_m_v01
              bootboot_tall_bms_archetype
              • + boot_tall_bms_heavy_bh_a02_shin
              • Material: boot_tall_heavy_ge_a24mandalorian01_u
              All NPCs with this appearance (2)