1. NSCs
  2. location
  3. war_world
  4. quesh
  5. bronze
  6. imperial
  7. adrenal_appropriation
  8. republic_medical_officer
Portrait

Republikanischer medizinischer Offizier

Stufe 36-37 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bfn_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
hair
(one of 3)
hair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
hair_human_bfn_non_a04
  • Material: hair_human_non_a04_v01_f
hair_human_bfn_non_a10
  • Material: hair_human_non_a10_v01_f
skincolor
(one of 2)
 skincolor_human_non_h06_p
     skincolor_human_non_h09_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h11_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c31_f
              facepaintmakeup_human_non_c07_f
                ageage_non_non_mid01_f
                  Body details
                  SlotDetails
                  chestchest_robe01_bfn_archetype
                  • Material: chest_robe01_light_ge_a29doctor03_f
                  bracerbracer_short_bfn_archetype
                  • Material: bracer_short_light_ge_a29doctor03_u_v01
                  handhand_naked_bfn_archetype
                  • Material: hand_naked_african_young_a01c01_bfn
                  • Skin slot 0: hand_naked_african_young_a01c01_bfn
                  • Skin color is hued into slot: 0
                  waistwaist_belt_bfn_archetype
                  • + waist_belt_bfn_light_ge_a29_front
                  • Material: waist_belt_light_ge_a29doctor03_u
                  legleg_pant_bfn_archetype
                  • Material: leg_pant_light_ge_a29doctor03_f_v01
                  bootboot_tall_bfn_archetype
                  • + boot_tall_bfn_light_ge_a29_shin
                  • Material: boot_tall_light_ge_a29doctor03_u
                  All NPCs with this appearance (3)