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  5. sandpeople
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Portrait

Sandleute-Sklaventreiber

Stufe 27-28 | Stark | Fallensteller


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Betäubungspfeil

Feuert einen Pfeil ab, der das Ziel verlangsamt und leichten Schaden verursacht.

FQN: abl.​npc.​ability.​tech.​tranquilizer_dart

Betäubungspfeil
30 Sek.instant30 m1000100%

Hammerschuss

Feuert eine Salve Hammerschüsse ab, die beim Ziel geringen Schaden verursacht. Erfordert Gewehr oder Kanone.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammerschuss
4.5 Sek.instant30 m999100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 5913042063030001214

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet12_bmn_archetype
  • Material: face_gehelmet12_med_ge_a28sandpeople02_u
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor[empty]
      complexioncomp_human_non_c05_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • Material: chest_tight_med_ge_a28sandpeople02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a28sandpeople01_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_med_ge_a28sandpeople02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_ge_a28_back
        • + waist_belt_bmn_med_ge_a28_front
        • Material: waist_belt_med_ge_a28sandpeople02_u
        legleg_skirt_bmn_archetype
        • Material: leg_skirt_med_ge_a28sandpeople02_u_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a28_trim
        • Material: boot_tall_med_ge_a28sandpeople02_u
        All NPCs with this appearance (2)