1. NSCs
  2. location
  3. tatooine
  4. mob
  5. sandpeople
  6. sand_people_savage
Portrait

Sandleute-Wilder

Stufe 25 | Elite | Scharfschütze


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Heckenschuss

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Heckenschuss
12 Sek.3 Sek. cast30 m30100%

Beinschuss

FQN: abl.​npc.​ability.​rifle.​leg_shot

Beinschuss
20 Sek.instant30 m3050%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Gezielter Schuss

FQN: abl.​npc.​ability.​rifle.​snipe

Gezielter Schuss
6 Sek.1.5 Sek. cast30 m0150%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Metadaten

Appearance

3D model
Facial details
SlotDetails
head[empty]
faceface_gehelmet12_bms_archetype
  • Material: face_gehelmet12_med_ge_a28sandpeople02_u
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c05_u
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_ge_a28_chest
          • + chest_tight_bms_med_ge_a28_collar
          • + chest_tight_bms_med_ge_a28_loin
          • Material: chest_tight_med_ge_a28sandpeople02_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a28sandpeople01_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_med_ge_a28_back
          • Material: hand_gauntlet_med_ge_a28sandpeople02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a28_back
          • + waist_belt_bms_med_ge_a28_front
          • Material: waist_belt_med_ge_a28sandpeople02_u
          legleg_skirt_bms_archetype
          • Material: leg_skirt_med_ge_a28sandpeople02_u_v01
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a28_trim
          • Material: boot_tall_med_ge_a28sandpeople02_u
          All NPCs with this appearance (5)