1. NSCs
  2. operation
  3. oricon
  4. fortress
  5. enemy
  6. difficulty_2
  7. boss
  8. dread_master_brontes
  9. dread_master_brontes
Portrait

Schreckensmeisterin Brontes <Architektin der Furcht>

Stufe 55 | Streiterin | Boss


Eigenschaften

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (32)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[teleport_phase5]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​teleport_phase5

[teleport_phase5]
60 Min. 0 Sek.instantany99100%

[dispense_phase_5]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_phase_5

[dispense_phase_5]
60 Min. 0 Sek.instantany98100%

[logic_overcharge_gate]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​logic_overcharge_gate

[logic_overcharge_gate]
60 Min. 0 Sek.instantany97100%

Überladung

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​overcharge

Überladung
15 Sek.1 Sek. castany95100%

Verrat bestrafen

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​punish_betrayal_a

Verrat bestrafen
none10 Sek. cast200 m93100%

Verrat bestrafen

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​punish_betrayal_b

Verrat bestrafen
none10 Sek. cast200 m92100%

[clock_teleport_to_center]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​clock_teleport_to_center

[clock_teleport_to_center]
1 Min. 5 Sek.instantany90100%

[teleport_to_center]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​teleport_to_center

[teleport_to_center]
60 Min. 0 Sek.instantany90100%

[clock_precast]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​clock_precast

[clock_precast]
60 Min. 0 Sek.instantany89100%

Überlegenheit

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​supremacy

Überlegenheit
60 Min. 0 Sek.10 Sek. channelany89100%

Strahlüberladung

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​clock_channel

Strahlüberladung
1 Min. 5 Sek.60 Sek. channelany88100%

[dispense_small_tentacle]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_small_tentacle

[dispense_small_tentacle]
40 Sek.instant90 m85100%

[dispense_energy_sphere_phase5]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere_phase5

[dispense_energy_sphere_phase5]
5 Sek.instant150 m80100%

[dispense_corrupted_clone]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_corrupted_clone

[dispense_corrupted_clone]
30 Sek.instant150 m75100%

Dislokation

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​blink_charge

Dislokation
3 Sek.instant15-150 m75100%

[dispense_energy_sphere_phase3]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere_phase3

[dispense_energy_sphere_phase3]
12 Sek.instantany73100%

[dispense_energy_sphere]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere

[dispense_energy_sphere]
30 Sek.instantany70100%

[dispense_pair_beam_tentacles]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_pair_beam_tentacles

[dispense_pair_beam_tentacles]
30 Sek.instantany65100%

[spike_target_selector]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike_target_selector

[spike_target_selector]
2 Sek.instantany61100%

Spitze des Schmerzes

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike

Spitze des Schmerzes
none3 Sek. cast100 m60100%

Bogenangriff

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​arc_precast

Bogenangriff
15 Sek.1 Sek. castany56100%

Bogenangriff

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​arc

Bogenangriff
10 Sek.4 Sek. channel150 m55100%

Spitze des Schmerzes

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​spike_instant_setup

Spitze des Schmerzes
2 Sek.instant150 m50100%

[dispense_energy_sphere_phase6]

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​dispense_energy_sphere_phase6

[dispense_energy_sphere_phase6]
5 Sek.instant150 m45100%

Strahlenhagel

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​flurry_quad_rail_shot

Strahlenhagel
2 Sek.instant150 m35100%

Feuer und Vergessen

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​flurry_burn_rail_and_throw

Feuer und Vergessen
noneinstant150 m30100%

Ruck

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​flurry_lightning_instant

Ruck
noneinstant150 m20100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.dread_master_brontes

Loot information

Loot package: 8431424094795918815, 18219407054451674106, 5181896095228007201, 9574899834282869828, 3377743838349997474

Metadaten

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet34_dreadmaster_bfa_archetype
  • + face_gehelmet34_dreadmaster_bfa_eye03
  • + face_gehelmet34_dreadmaster_bfa_top
  • Material: face_gehelmet34_dreadmaster_a34c01_u
Body details
SlotDetails
chestchest_robe04_bfa_archetype
  • + chest_robe04_bfa_light_ss_a04_back
  • + chest_robe04_bfa_light_ss_a04_chest
  • + chest_robe04_bfa_light_ss_a04_shld
  • Material: chest_robe01_light_ss_a04c02_f
bracerbracer_short_bfa_archetype
  • Material: bracer_short_light_ss_a04c02_u_v02
handhand_gauntlet_bfa_archetype
  • Material: hand_gauntlet_light_ss_a04c02_u
waistwaist_belt_bfa_archetype
  • + waist_belt_bfa_light_ss_a04_back
  • + waist_belt_bfa_light_ss_a04_front
  • + waist_belt_bfa_light_ss_a04_sling
  • Material: waist_belt_light_ss_a04c02_u
legleg_skirt_bfa_archetype
  • Material: leg_skirt_light_ss_a04c02_u_v02
bootboot_tall_bfa_archetype
  • + boot_tall_bfa_light_ss_a04_shin
  • Material: boot_tall_light_ss_a04c02_u
All NPCs with this appearance (14)