Überladung
Überladung
Eigenschaften
Type: | active |
Activation time: | 1 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 2.4.0 |
Global ID: | 16141026910662054866 |
Combat log ID: | 3313528614158336 |
FQN: | abl. |
Star Wars name: | Überladung |
In anderen Sprachen: | Overcharge Surcharge |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141116649281673198 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. brontes. overcharge/11/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 2
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
Perform the following actions:
- [does not expire]
Überladung
Schaden durch Mächtiges Schmettern um 50% pro Stapel erhöht.
Die Rückstoß-Wirkung ist pro Stapel erhöht.Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141113350746786055 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. brontes. overcharge/11/2 - 1
- When effect is applied
- When stacks of this effect increase
- When effect is refreshed
Perform the following actions:
- Modify stat Effektaktion: Ballistische Impulskraft (fester Modifikator), increase by 0,3
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,5
- [hidden] [1s]
Effect #3Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141114450258414452 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. brontes. overcharge/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. overcharge_target