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  3. open_worlds
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  5. spy
  6. chapter_2
  7. the_mind_trap
  8. sith_scientist
Portrait

Sith-Wissenschaftler

Stufe 1-50 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.sith_scientist_agent_ch_2

Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h27_p
    eyecolor
     eyecolor_sith_non_h02_s
      complexioncomp_human_non_c31_m
        facepainttattoo_human_non_sw04_u
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ss_a01_hoodup
            • + chest_tight_bmn_med_ss_a01_hooddown
            • + chest_tight_bmn_med_ss_a01_loin
            • + chest_tight_bmn_med_ss_a01_tunic
            • Material: chest_tight_med_ss_a01c02_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ss_a01c02_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_ss_a01_back
            • Material: hand_gauntlet_med_ss_a01c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_ss_a01_back
            • + waist_belt_bmn_med_ss_a01_front
            • Material: waist_belt_med_ss_a01c02_u
            legleg_skirt_bmn_archetype
            • Material: leg_skirt_med_ss_a01c02_u_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ss_a01_trim
            • Material: boot_tall_med_ss_a01c02_u