1. NSCs
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. sacking_the_gardens
  7. injured_republic_soldier_4
Portrait

Verletzter republikanischer Kampfsoldat

Stufe 48-49 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_asian_a03
  • Material: head_human_asian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • + hair_human_bfn_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a02
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a05
  • + hair_human_bfn_non_a05_ponytail
  • Material: hair_human_non_a05_v01_f
skincolor
(one of 3)
 skincolor_human_non_h18_p
     skincolor_human_non_h14_p
       skincolor_human_non_h13_p
        haircolor
        (one of 3)
         haircolor_human_non_h02_p
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c22_f
                  comp_human_non_c20_f
                    comp_human_non_c31_f
                      facepaint
                      (one of 2)
                      makeup_human_non_c04_f
                        facepaint_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_tight_bfn_archetype
                          • + chest_tight_bfn_med_ge_a07_chest
                          • + chest_tight_bfn_med_ge_a07_shld
                          • + chest_tight_bfn_med_ge_a07_loin
                          • Material: chest_tight_med_ge_a07repcitizen02_f
                          bracerbracer_short_bfn_archetype
                          • Material: bracer_short_med_ge_a07repcitizen02_u_v01
                          handhand_glove_bfn_archetype
                          • + hand_gauntlet_bfn_med_ge_a07_back
                          • Material: hand_gauntlet_med_ge_a07repcitizen02_u
                          waistwaist_belt_bfn_archetype
                          • + waist_belt_bfn_med_ge_a07_back
                          • + waist_belt_bfn_med_ge_a07_front
                          • Material: waist_belt_med_ge_a07repcitizen02_u
                          legleg_pant_bfn_archetype
                          • Material: leg_pant_med_ge_a07repcitizen02_f_v02
                          bootboot_tall_bfn_archetype
                          • + boot_tall_bfn_med_ge_a07_cuff
                          • Material: boot_tall_med_ge_a07repcitizen02_u
                          All NPCs with this appearance (4)