1. NSCs
  2. event
  3. rakghoul
  4. republic
  5. civilian_child
Portrait

Zivilist

Stufe 8-15 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_child_a01
  • Material: head_human_bma_child_a01_v01
  • Material 1: eye_human_non_a01_c01
hairhair_human_bma_child_a01_base
  • + hair_human_bma_child_a01_sides
  • Material: hair_human_bma_child_a01_v01
haircolor
 haircolor_human_non_h11_p
    Body details
    SlotDetails
    chestchest_tight_bma_archetype
    • + chest_tight_bma_light_ge_a08_scarf
    • + chest_tight_bma_light_ge_a08_chest
    • + chest_tight_bma_light_ge_a08_shld
    • Material: chest_tight_light_ge_a08repcitizen01_m
    bracerbracer_short_bma_archetype
    • Material: bracer_short_light_ge_a08repcitizen01_u_v02
    handhand_naked_bma_archetype
    • Material: hand_naked_caucasian_young_a01c01_bma
    • Skin is shown in slot 0 but no skin material defined
    • Skin color is hued into slot: 0
    waistwaist_belt_bma_archetype
    • + waist_belt_bma_light_ge_a08_front
    • Material: waist_belt_light_ge_a08repcitizen01_u
    legleg_pant_bma_archetype
    • Material: leg_pant_light_ge_a08repcitizen01_m_v02
    bootboot_tall_bma_archetype
    • + boot_tall_bma_light_ge_a08_shin
    • Material: boot_tall_light_ge_a08repcitizen01_u
    All NPCs with this appearance (2)